Devlog
- November 21, 2018 by Badjano Entertainment#tech, #demoTech demo presentation of the main procedural features in Miles Infernum... Continue reading
- October 27, 2018 by Badjano Entertainment#bllom down, #camera shake, #performance- Bloom down - more camera shake - minor performance upgrade I was calling mesh.CalculateNormals on the main thread, now I´m calculating normals manually in another thread, so no performance hiccups... Continue reading