Crosshair
- Clock - Clock now shows how much time you have left to jump to a new wave, also a percentage bar was added to make it easier to read that
- Machinegun BUFF - it was clearly the worst weapon, and I don't believe that there should be one weapon that is better than the other, although rocket launcher is still the easiest to make a kill.
- Crosshair - Some people still complained about the difficulty of aiming, mostly using a mouse, so I made a crosshair and hid the mouse, hope this helps! PS: I did not do any handicap for the controller, I don't think it's necessary, but I would consider it though.
- Bug fixes - There was a weird bug with the character's collider that didn't register the OnColliderExit of the floor, so it thinks you're grounded all the time and jumping indefinitely made you go to heaven, which you shouldn't, you have to stay in hell.
Files
Get Miles Infernum
Miles Infernum
There’s no rest in Hell. There’s no peace in Hell.
Status | In development |
Author | Badjano Entertainment |
Genre | Action |
Tags | Arcade, Bullet Hell, Isometric, Monsters, Procedural Generation, PROCJAM, Shoot 'Em Up, Singleplayer, Unity |
More posts
- New Monster!Mar 28, 2019
- Tech DemoNov 21, 2018
- Destructible TerrainNov 06, 2018
- Too many threadsOct 30, 2018
- Calculating normalsOct 27, 2018
- Colors!Oct 25, 2018
- Super wide monitors supportOct 24, 2018
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